A downloadable game for Windows

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Welcome Adventurer!

Dark Journey - The Knight's Tale is a  retro-style, non-linear 2D fantasy platformer with role-playing elements.

The game features:

  • Re-visitable levels
  • 8 epic Boss-Fights
  • Weapon and Armor upgrades
  • Spells and consumable items
  • Save Game while in town


Credits:


Instructions

Introduction:

You travel through the world defeating monsters by slashing them with your sword, throwing axes at them or frying them with offensive spells.

End the end of each level you will encounter a powerful boss-monster. Defeating a boss ends the level and automatically transports you to the next village, where you can replenish your resources and purchase more powerful items, which you will need as your journey grows more deadly at later stages.

Villages:

In villages you can enter houses by pressing the down-arrow while standing in front of the door. You can also talk to NPCs or read signs by standing in front of them and pressing the down-arrow. While in dialogue, you can proceed by pressing the "v"-button.

When purchasing a new weapon or armor in a shop, you then have to select this weapon/armor as your active weapon/armor in the inventory in order to use it.

Inventory:

By pressing "Enter" you can access your inventory menu, which contains three sub-menus:

  • Weapons: Here you see all weapons you posses and select your active weapon (the active weapon is highlighted by a sword-symbol).
  • Armor: Here you see all armor you posses and select your active armor (the active armor is highlighted by a shield-symbol).
  • Items: Here you see a list of all consumable items and quest items you posses.

Controls:

Controls only by keyboard, no mouse control

"v" is the most commonly used button for attacking and selecting

Menu:
  • Move cursor: Up/Down Arrows
  • Select: "v"
Dialogue:
  • Continue: "v"
Game:
  • Move: Left/Right Arrow
  • Jump: Up Arrow
  • Swim (only with "Scaled Cloak"): Up Arrow
  • Climb Up (Liana, Ladder, Chain): Up Arrow
  • Crouch: Down Arrow
  • Enter Door: Down Arrow
  • Talk to NPC/Read Sign: Down Arrow
  • Climb Down (Liana, Ladder, Chain): Down Arrow
  • Attack: "v"
  • Use Item: "c"
  • Cast Spell: "x"
  • Toggle Item: "f"
  • Toggle Spell: "d"
  • Inventory: "Return"
Weapons (from least to most powerful):
  • Iron Sword
  • Steel Sword
  • Magical Sword
  • Flame Blade
  • Legendary Sword
Armor (from least to most protective):
  • Leather Armor
  • Chainmail
  • Plate Armor
  • Legendary Armor
Items:
  • Throwing Axe (Deals light damage)
  • Healing Potion (Cures Hit Points, cannot exceed maximum Hit Points)
  • Magic Potion (Restores 3 Level 1 Spells, 2 Level 2 Spells, and 1 Level 3 Spell, cannot exceed current maximum in each Spell Level)
Spells:

Spells are divided into three levels, you have a certain amount of Spell Slots per level. Casting a Spell will consume one Spell slot of the Spell's Level.

Resting restores used Spell Slots. The following Spells are available:

Level 1 (Apprentice):
  • Firebolt: Targets closest enemy, deals moderate damage
  • Shield: Temporarily reduces damage suffered per hit
Level 2 (Journeyman):
  • Lightning Bolt: Travels in a straight horizontal line, deals heavy damage, can hit multiple foes in a row
  • Heal: Cures Hit Points, cannot exceed maximum Hit Points
Level 3 (Master):
  • Inferno: Deals very heavy damage to each enemy on screen
Miscellaneous Items in Shops:
  • Rest: Fully Restores HP, restores all used Spell Slots
  • Save Game: Allows you to save game progress
Quest Items:
  • Scaled Cloak: Allows you to swim in water by using the up-arrow (otherwise you will just fall down).
  • Winged Boots: Let's you jump higher.
  • Castle Key: Allows you access certain locked doors.
  • Magical Key: Allows you access certain locked doors.

Download

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Click download now to get access to the following files:

Dark_Journey_Win10.zip

Development log

Comments

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Deleted 2 years ago

No, at least not yet.

I might add it later...

Deleted 2 years ago
(1 edit)

Appreciated :-)

Does this game allow for rebinding the controls?

(+1)

No it doesn't yet. I plan to implement this on an update.

Thx for the input!